Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Flex · 11 days ago
9 / 3 / 6
K / D / A
93.8%
Kill participation
1,424.5
Damage / min
16,109g
607.5 gold / min
19
10 placed · 6 cleared
275
10.4 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVarkesh#Doran
Malphite · Top
1 / 2 / 8
56.3% KP
12,821
13.3% share
9,528g
205 CS · 7.7/m
MADMADMADMAD#EZEZ
Shaco · Jungle
5 / 0 / 6
68.8% KP
19,162
19.9% share
11,993g
229 CS · 8.6/m
Iqushi#0511
Yone · Mid
1 / 3 / 4
31.3% KP
13,199
13.7% share
10,280g
255 CS · 9.6/m
mute all random#EUNE
Yunara · ADC
9 / 3 / 6
93.8% KP
37,772
39.3% share
16,109g
275 CS · 10.4/m
s diana#EUNE
Yuumi · Support
0 / 2 / 15
93.8% KP
13,141
13.7% share
7,214g
13 CS · 0.5/m
Red side
DefeatGeneral Radahn#2121
Sion · Top
2 / 1 / 3
50% KP
18,319
28% share
10,545g
274 CS · 10.3/m
Pugnadeus#EUNE
Maokai · Jungle
1 / 3 / 7
80% KP
10,923
16.7% share
9,661g
183 CS · 6.9/m
JãyceBond#2137
Jayce · Mid
2 / 2 / 1
30% KP
24,174
36.9% share
10,553g
246 CS · 9.3/m
BunnySvK#EUNE
Kalista · ADC
1 / 4 / 4
50% KP
5,895
9% share
9,726g
203 CS · 7.7/m
Mralob#EUNE
Blitzcrank · Support
4 / 6 / 3
70% KP
6,127
9.4% share
7,537g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
