Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 11 days ago
10 / 5 / 8
K / D / A
47.4%
Kill participation
973.9
Damage / min
16,625g
555.4 gold / min
33
10 placed · 7 cleared
266
8.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat8 out of 10#zolci
Camille · Top
3 / 10 / 5
28.6% KP
26,741
22% share
11,185g
226 CS · 7.6/m
Serendipity#Epi
Gragas · Jungle
14 / 5 / 5
67.9% KP
33,268
27.4% share
16,956g
196 CS · 6.5/m
Lettu#EUNE
Lucian · Mid
4 / 5 / 7
39.3% KP
30,395
25% share
14,220g
286 CS · 9.6/m
Katulu#EUNE
Vel'Koz · ADC
2 / 8 / 7
32.1% KP
24,323
20% share
11,382g
231 CS · 7.7/m
Alekssuo#BEST
Pyke · Support
5 / 10 / 3
28.6% KP
6,681
5.5% share
7,963g
31 CS · 1/m
Red side
VictoryDONT BE JEALOUS#LOSAH
Garen · Top
3 / 5 / 3
15.8% KP
14,095
13.8% share
11,154g
241 CS · 8.1/m
GZeus#777
Talon · Jungle
11 / 5 / 4
39.5% KP
24,088
23.5% share
16,372g
279 CS · 9.3/m
Millestone#EUNE
Locke · Mid
14 / 5 / 8
57.9% KP
27,867
27.2% share
14,133g
195 CS · 6.5/m
mute all random#EUNE
Yunara · ADC
10 / 5 / 8
47.4% KP
29,152
28.4% share
16,625g
266 CS · 8.9/m
Sayo With BPD#MEOW
Soraka · Support
0 / 8 / 24
63.2% KP
7,293
7.1% share
9,336g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
