Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 8 days ago
4 / 8 / 6
K / D / A
32.3%
Kill participation
665.8
Damage / min
10,211g
410.4 gold / min
11
8 placed · 0 cleared
183
7.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGOODBYE SVARTA#IMHIM
Locke · Top
11 / 5 / 5
50% KP
24,866
28.1% share
11,447g
161 CS · 6.5/m
Tatsu#big
Master Yi · Jungle
3 / 6 / 5
25% KP
9,551
10.8% share
10,361g
171 CS · 6.9/m
prim#pompa
Qiyana · Mid
3 / 7 / 6
28.1% KP
15,199
17.2% share
8,519g
168 CS · 6.8/m
I spit#uwuu
Nilah · ADC
13 / 6 / 6
59.4% KP
28,429
32.2% share
16,620g
203 CS · 8.2/m
kush uwu#DOINB
Nautilus · Support
2 / 7 / 17
59.4% KP
10,372
11.7% share
8,121g
23 CS · 0.9/m
Red side
DefeatRaiich#1V9
Illaoi · Top
5 / 10 / 6
35.5% KP
16,834
20.8% share
10,060g
172 CS · 6.9/m
east speedrun#EUNE
Rengar · Jungle
8 / 4 / 5
41.9% KP
20,185
24.9% share
11,273g
169 CS · 6.8/m
Alekssuo#BEST
Yasuo · Mid
12 / 4 / 6
58.1% KP
20,656
25.5% share
13,628g
225 CS · 9/m
mute all random#EUNE
Kalista · ADC
4 / 8 / 6
32.3% KP
16,567
20.5% share
10,211g
183 CS · 7.4/m
Nagi Seishirø#Fog
Braum · Support
2 / 6 / 20
71% KP
6,756
8.3% share
8,003g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
