Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Flex · 7 days ago
11 / 7 / 2
K / D / A
52%
Kill participation
1,281.3
Damage / min
16,473g
562.9 gold / min
23
10 placed · 6 cleared
266
9.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJust Michael#LMFAO
Singed · Top
5 / 3 / 8
44.8% KP
22,336
22% share
13,963g
293 CS · 10/m
queen of larp#larp
Zaahen · Jungle
12 / 2 / 9
72.4% KP
28,277
27.9% share
17,200g
296 CS · 10.1/m
Zalnej#EUNE
Syndra · Mid
10 / 6 / 9
65.5% KP
25,728
25.4% share
13,966g
229 CS · 7.8/m
Satanael#66669
Miss Fortune · ADC
2 / 8 / 10
41.4% KP
19,282
19% share
11,972g
218 CS · 7.4/m
Hansei#EUNE
Braum · Support
0 / 6 / 17
58.6% KP
5,701
5.6% share
8,271g
27 CS · 0.9/m
Red side
DefeatMADMADMADMAD#EZEZ
Malphite · Top
1 / 4 / 8
36% KP
19,518
18.3% share
9,292g
205 CS · 7/m
Parsifal#ONE
Briar · Jungle
9 / 5 / 10
76% KP
26,569
24.9% share
14,181g
193 CS · 6.6/m
RILI4N#DEAD
Xerath · Mid
4 / 7 / 3
28% KP
16,871
15.8% share
10,290g
214 CS · 7.3/m
mute all random#EUNE
Tristana · ADC
11 / 7 / 2
52% KP
37,500
35.1% share
16,473g
266 CS · 9.1/m
s diana#EUNE
Milio · Support
0 / 6 / 18
72% KP
6,416
6% share
7,885g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
