Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Flex · 6 days ago
11 / 8 / 5
K / D / A
76.2%
Kill participation
1,314.8
Damage / min
18,805g
599.5 gold / min
41
11 placed · 9 cleared
319
10.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Irelia · Top
7 / 1 / 7
43.8% KP
20,162
22.1% share
17,505g
304 CS · 9.7/m
miljanbula12#EUNE
Nidalee · Jungle
6 / 3 / 8
43.8% KP
23,398
25.7% share
13,283g
221 CS · 7/m
LowEloMachine#EUNE
Riven · Mid
9 / 4 / 3
37.5% KP
16,754
18.4% share
13,963g
235 CS · 7.5/m
Atso#1111
Caitlyn · ADC
3 / 10 / 13
50% KP
19,107
21% share
13,142g
255 CS · 8.1/m
hiyori shiina#0121
Bard · Support
7 / 3 / 11
56.3% KP
11,718
12.9% share
10,539g
35 CS · 1.1/m
Red side
DefeatFheder#EUNE
Renekton · Top
3 / 6 / 1
19% KP
15,430
14.8% share
10,452g
207 CS · 6.6/m
absolute degen#efrqw
Graves · Jungle
3 / 4 / 4
33.3% KP
10,961
10.5% share
13,682g
286 CS · 9.1/m
Iqushi#0511
Ahri · Mid
4 / 5 / 6
47.6% KP
24,436
23.4% share
11,613g
235 CS · 7.5/m
mute all random#EUNE
Kalista · ADC
11 / 8 / 5
76.2% KP
41,241
39.5% share
18,805g
319 CS · 10.2/m
ZenDaR#EUNE
Renata Glasc · Support
0 / 9 / 17
81% KP
12,447
11.9% share
9,674g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
