Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 5 days ago
3 / 9 / 2
K / D / A
31.3%
Kill participation
561.4
Damage / min
8,713g
346.7 gold / min
21
8 placed · 3 cleared
195
7.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReXxecution#BRUT
Zaahen · Top
8 / 5 / 4
37.5% KP
18,682
21.3% share
12,043g
195 CS · 7.8/m
Another Day#000
Yone · Jungle
7 / 2 / 6
40.6% KP
14,687
16.8% share
14,036g
238 CS · 9.5/m
125215#sram
Kassadin · Mid
6 / 3 / 4
31.3% KP
19,955
22.8% share
11,553g
206 CS · 8.2/m
Electrising#EUNE
Ezreal · ADC
10 / 2 / 3
40.6% KP
29,279
33.4% share
15,894g
254 CS · 10.1/m
tuzni LΣMI#EUNE
Thresh · Support
1 / 4 / 10
34.4% KP
4,997
5.7% share
7,626g
16 CS · 0.6/m
Red side
Defeatmute all random#EUNE
Kalista · Top
3 / 9 / 2
31.3% KP
14,109
17.9% share
8,713g
195 CS · 7.8/m
adro#1709
Amumu · Jungle
3 / 7 / 2
31.3% KP
16,332
20.7% share
9,399g
182 CS · 7.2/m
Kairen Li#KRLI
Kennen · Mid
7 / 4 / 6
81.3% KP
31,372
39.8% share
12,330g
187 CS · 7.4/m
szach12#7752
Caitlyn · ADC
1 / 8 / 5
37.5% KP
10,395
13.2% share
8,266g
179 CS · 7.1/m
Shellize#EUNE1
Renata Glasc · Support
2 / 4 / 8
62.5% KP
6,598
8.4% share
7,114g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
