Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 5 days ago
9 / 5 / 5
K / D / A
63.6%
Kill participation
1,117.3
Damage / min
16,366g
523.2 gold / min
15
10 placed · 2 cleared
276
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKunn#Munn
Zaahen · Top
1 / 6 / 2
13.6% KP
12,274
12.7% share
11,983g
269 CS · 8.6/m
Rank 1#q12
Jarvan IV · Jungle
4 / 11 / 10
63.6% KP
16,749
17.4% share
13,449g
198 CS · 6.3/m
MOLLY Sorcerer#JAGER
Lissandra · Mid
7 / 12 / 6
59.1% KP
26,254
27.2% share
12,822g
202 CS · 6.5/m
mute all random#EUNE
Kog'Maw · ADC
9 / 5 / 5
63.6% KP
34,954
36.2% share
16,366g
276 CS · 8.8/m
toluene enjoyer#agony
Lulu · Support
1 / 4 / 14
68.2% KP
6,208
6.4% share
8,711g
26 CS · 0.8/m
Red side
VictoryNidzaBrat#1234
Rumble · Top
7 / 3 / 7
36.8% KP
37,393
26.3% share
14,245g
270 CS · 8.6/m
changes#shark
Talon · Jungle
11 / 4 / 7
47.4% KP
18,429
12.9% share
15,298g
233 CS · 7.4/m
THE PSYCHO BUNNY#L0V3
Katarina · Mid
15 / 6 / 8
60.5% KP
41,067
28.9% share
17,010g
223 CS · 7.1/m
Černý gádžo#11111
Ezreal · ADC
2 / 5 / 8
26.3% KP
21,009
14.8% share
13,277g
244 CS · 7.8/m
ZenDaR#EUNE
Zyra · Support
3 / 4 / 9
31.6% KP
24,419
17.2% share
9,448g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
