Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 4 days ago
3 / 5 / 6
K / D / A
33.3%
Kill participation
727.8
Damage / min
12,704g
426.3 gold / min
19
9 placed · 4 cleared
242
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMECAR1#EUNE1
Ryze · Top
9 / 5 / 9
48.6% KP
28,466
24.9% share
14,190g
238 CS · 8/m
Rev#666
Kayn · Jungle
12 / 0 / 12
64.9% KP
28,834
25.2% share
17,056g
214 CS · 7.2/m
jakup#rivn
Riven · Mid
9 / 10 / 5
37.8% KP
24,620
21.5% share
15,522g
234 CS · 7.9/m
Laaker#EUNE
Yasuo · ADC
6 / 8 / 10
43.2% KP
21,719
19% share
13,226g
231 CS · 7.8/m
mobek#east
Alistar · Support
1 / 4 / 23
64.9% KP
10,668
9.3% share
9,423g
29 CS · 1/m
Red side
Defeatmc chaby#EUNE
Yone · Top
7 / 6 / 5
44.4% KP
29,687
26.1% share
13,235g
243 CS · 8.2/m
Lakic10#EUNE
Kha'Zix · Jungle
6 / 6 / 6
44.4% KP
22,211
19.5% share
12,605g
229 CS · 7.7/m
카이사#EUNЕ
Sylas · Mid
4 / 10 / 3
25.9% KP
21,218
18.7% share
10,584g
189 CS · 6.3/m
mute all random#EUNE
Kalista · ADC
3 / 5 / 6
33.3% KP
21,689
19.1% share
12,704g
242 CS · 8.1/m
CreamPyke#EUNE
Cho'Gath · Support
7 / 10 / 7
51.9% KP
18,901
16.6% share
10,087g
55 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
