Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 4 days ago
12 / 2 / 5
K / D / A
68%
Kill participation
1,719.2
Damage / min
15,494g
709.6 gold / min
10
5 placed · 1 cleared
226
10.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEmpty#4MMC
Varus · Top
3 / 4 / 3
46.2% KP
13,121
25.1% share
8,377g
160 CS · 7.3/m
Sal Vathoree#SIU7
Zac · Jungle
1 / 6 / 5
46.2% KP
9,643
18.4% share
7,239g
139 CS · 6.4/m
ritka#henry
Twisted Fate · Mid
2 / 7 / 3
38.5% KP
10,150
19.4% share
7,804g
125 CS · 5.7/m
toluene enjoyer#agony
Ashe · ADC
7 / 4 / 1
61.5% KP
14,448
27.6% share
9,404g
156 CS · 7.1/m
ZenDaR#EUNE
Morgana · Support
0 / 4 / 5
38.5% KP
4,948
9.5% share
5,267g
26 CS · 1.2/m
Red side
VictoryJoncha#EUNE1
Vel'Koz · Top
1 / 4 / 4
20% KP
16,991
19.3% share
7,858g
163 CS · 7.5/m
The Answer#369
Darius · Jungle
8 / 1 / 4
48% KP
11,124
12.6% share
11,492g
196 CS · 9/m
Biljana Capri#lizem
Lux · Mid
4 / 3 / 4
32% KP
17,447
19.8% share
10,372g
197 CS · 9/m
mute all random#EUNE
Aphelios · ADC
12 / 2 / 5
68% KP
37,536
42.7% share
15,494g
226 CS · 10.4/m
WillTheScout#EUNE
Thresh · Support
0 / 3 / 15
60% KP
4,846
5.5% share
7,084g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
