Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 4 days ago
5 / 6 / 13
K / D / A
45%
Kill participation
776.9
Damage / min
12,421g
541.2 gold / min
14
6 placed · 3 cleared
175
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Shen · Top
5 / 10 / 7
54.5% KP
20,095
26.8% share
8,955g
143 CS · 6.2/m
Empty#4MMC
Evelynn · Jungle
6 / 5 / 4
45.5% KP
10,594
14.1% share
9,844g
151 CS · 6.6/m
NAMELESS GOD#MABE
Yone · Mid
1 / 10 / 2
13.6% KP
11,656
15.6% share
7,952g
177 CS · 7.7/m
AHAHAHAHAHAHA#XDD
Kog'Maw · ADC
8 / 7 / 4
54.5% KP
26,635
35.6% share
11,844g
188 CS · 8.2/m
BausEnjoyer#00001
Lulu · Support
2 / 8 / 7
40.9% KP
5,905
7.9% share
6,427g
15 CS · 0.7/m
Red side
VictoryMarlboro#101
Jax · Top
9 / 6 / 3
30% KP
22,764
21.9% share
11,316g
177 CS · 7.7/m
125215#sram
Kha'Zix · Jungle
14 / 1 / 11
62.5% KP
29,507
28.4% share
14,722g
145 CS · 6.3/m
The Wonder Kid#EUNE
Annie · Mid
8 / 5 / 11
47.5% KP
23,659
22.8% share
9,732g
153 CS · 6.7/m
mute all random#EUNE
Aphelios · ADC
5 / 6 / 13
45% KP
17,829
17.2% share
12,421g
175 CS · 7.6/m
shatter#hachi
Thresh · Support
4 / 4 / 17
52.5% KP
10,170
9.8% share
8,505g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
