Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 4 days ago
16 / 5 / 9
K / D / A
56.8%
Kill participation
989.6
Damage / min
16,879g
675.6 gold / min
22
9 placed · 4 cleared
231
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcourtesy#Ys0
Yasuo · Top
4 / 9 / 2
27.3% KP
18,492
20.5% share
9,706g
180 CS · 7.2/m
raw milk deluxe#cow
Talon · Jungle
5 / 5 / 4
40.9% KP
14,751
16.4% share
11,022g
193 CS · 7.7/m
M1ciu#2077
Kassadin · Mid
4 / 7 / 4
36.4% KP
17,912
19.9% share
11,244g
211 CS · 8.4/m
Sofos#999
Tristana · ADC
8 / 7 / 2
45.5% KP
29,583
32.9% share
13,417g
194 CS · 7.8/m
Gerap4#EUNE
Lulu · Support
1 / 16 / 8
40.9% KP
9,271
10.3% share
6,986g
19 CS · 0.8/m
Red side
VictoryGrabTheMoment#EUNE
Renekton · Top
7 / 5 / 8
34.1% KP
25,051
25.2% share
10,852g
195 CS · 7.8/m
limoni#limon
Jarvan IV · Jungle
10 / 3 / 16
59.1% KP
20,684
20.8% share
13,780g
196 CS · 7.8/m
MyLittleKunai#Kunai
Akali · Mid
9 / 5 / 5
31.8% KP
19,403
19.5% share
11,882g
192 CS · 7.7/m
mute all random#EUNE
Xayah · ADC
16 / 5 / 9
56.8% KP
24,723
24.9% share
16,879g
231 CS · 9.2/m
uTRIPu#EUNE
Thresh · Support
2 / 4 / 24
59.1% KP
9,617
9.7% share
9,228g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
