Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Flex · 3 days ago
10 / 5 / 5
K / D / A
51.7%
Kill participation
1,065.1
Damage / min
13,247g
560.1 gold / min
26
9 placed · 6 cleared
219
9.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDupson#JUSIA
Ambessa · Top
3 / 3 / 5
27.6% KP
27,788
27.3% share
10,945g
207 CS · 8.8/m
Aamaronavia#EUNE
Jarvan IV · Jungle
6 / 2 / 8
48.3% KP
9,716
9.5% share
10,335g
156 CS · 6.6/m
Sal Terrae#EUNE
Vladimir · Mid
8 / 4 / 6
48.3% KP
30,831
30.3% share
11,199g
187 CS · 7.9/m
mute all random#EUNE
Yunara · ADC
10 / 5 / 5
51.7% KP
25,189
24.7% share
13,247g
219 CS · 9.3/m
bruce wayne#l9l9
Seraphine · Support
2 / 3 / 12
48.3% KP
8,307
8.2% share
7,295g
26 CS · 1.1/m
Red side
DefeatPENDUŁUM#EUNE
Zaahen · Top
3 / 6 / 2
29.4% KP
19,369
23.7% share
8,725g
151 CS · 6.4/m
lobby admin#blood
Talon · Jungle
5 / 5 / 5
58.8% KP
16,143
19.7% share
10,538g
178 CS · 7.5/m
lol#LED
Ekko · Mid
3 / 4 / 3
35.3% KP
15,853
19.4% share
8,590g
173 CS · 7.3/m
Mykutzo Kecuray#LVN
Ezreal · ADC
6 / 4 / 3
52.9% KP
19,528
23.8% share
10,596g
202 CS · 8.5/m
thebreacer123456#EUNE
Karma · Support
0 / 10 / 10
58.8% KP
10,988
13.4% share
6,409g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
