Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · Yesterday
8 / 10 / 7
K / D / A
48.4%
Kill participation
1,061.3
Damage / min
18,118g
576.7 gold / min
18
10 placed · 4 cleared
324
10.3 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreene f1st 1337#s16xd
Vayne · Top
3 / 10 / 8
25.6% KP
29,384
18.6% share
11,842g
193 CS · 6.1/m
PerfectBalance#mike
Kha'Zix · Jungle
13 / 3 / 6
44.2% KP
33,842
21.4% share
18,796g
250 CS · 8/m
bóg mida#EUNE
Akali · Mid
12 / 2 / 8
46.5% KP
38,461
24.3% share
18,245g
268 CS · 8.5/m
iRELG0D99#EUNE
Viktor · ADC
10 / 9 / 10
46.5% KP
35,594
22.5% share
16,374g
246 CS · 7.8/m
IIIIIIIlIIIIIIII#tvr
Elise · Support
5 / 7 / 15
46.5% KP
20,939
13.2% share
11,729g
54 CS · 1.7/m
Red side
DefeatAlpha Theta#EUNE
Tryndamere · Top
7 / 5 / 3
32.3% KP
19,571
18.7% share
14,521g
293 CS · 9.3/m
O R Δ N#malpa
Sylas · Jungle
6 / 8 / 7
41.9% KP
21,870
20.9% share
13,445g
243 CS · 7.7/m
SWING GOD#1337
Akshan · Mid
8 / 10 / 3
35.5% KP
22,141
21.1% share
14,301g
197 CS · 6.3/m
mute all random#EUNE
Kalista · ADC
8 / 10 / 7
48.4% KP
33,341
31.8% share
18,118g
324 CS · 10.3/m
Βακι#ESSA
Janna · Support
2 / 10 / 16
58.1% KP
7,858
7.5% share
9,504g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
