Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 395 days ago
1 / 5 / 27
K / D / A
80%
Kill participation
238.7
Damage / min
10,219g
324.1 gold / min
81
41 placed · 6 cleared
25
0.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbitap#4134
Singed · Top
2 / 6 / 7
32.1% KP
11,014
9.8% share
10,931g
227 CS · 7.2/m
jjeiz#TR1
Lee Sin · Jungle
10 / 5 / 8
64.3% KP
33,617
30% share
15,092g
253 CS · 8/m
Sakin Kal Arda#12345
Lissandra · Mid
4 / 6 / 13
60.7% KP
22,889
20.4% share
13,743g
263 CS · 8.3/m
Vlaskaaa#Doç
Twitch · ADC
4 / 11 / 6
35.7% KP
18,825
16.8% share
10,400g
156 CS · 4.9/m
LAZ LUX#TR1
Lux · Support
8 / 7 / 12
71.4% KP
25,841
23% share
10,851g
54 CS · 1.7/m
Red side
Victoryalles gut#e g o
Olaf · Top
8 / 6 / 4
34.3% KP
15,937
15.1% share
16,607g
247 CS · 7.8/m
absdsad#qwe
Zac · Jungle
2 / 4 / 17
54.3% KP
17,062
16.1% share
12,020g
211 CS · 6.7/m
śũёΞŹŤŒδŸΏЯЮζώ兑X#亚囚囟凶区
Akali · Mid
13 / 4 / 8
60% KP
31,522
29.8% share
16,833g
272 CS · 8.6/m
Toxic#AG29
Tristana · ADC
11 / 9 / 10
60% KP
33,779
31.9% share
15,432g
210 CS · 6.7/m
mxch1n3#1790
Janna · Support
1 / 5 / 27
80% KP
7,526
7.1% share
10,219g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
