Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 395 days ago
8 / 5 / 3
K / D / A
64.7%
Kill participation
745.8
Damage / min
13,319g
482.6 gold / min
23
9 placed · 8 cleared
239
8.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAtode#lord
Ambessa · Top
7 / 6 / 5
33.3% KP
27,640
22.5% share
13,710g
214 CS · 7.8/m
Sawyor#JUNG
Lee Sin · Jungle
17 / 4 / 8
69.4% KP
27,228
22.2% share
15,700g
178 CS · 6.4/m
marjua#merx
Yasuo · Mid
9 / 4 / 14
63.9% KP
41,066
33.5% share
13,713g
232 CS · 8.4/m
Egementalist#miley
Seraphine · ADC
1 / 2 / 14
41.7% KP
8,552
7% share
9,875g
178 CS · 6.4/m
ŞAMPİYONLUK 1 #TR1
Poppy · Support
2 / 2 / 21
63.9% KP
18,138
14.8% share
9,451g
31 CS · 1.1/m
Red side
DefeatWistaria#1107
Fiora · Top
3 / 10 / 2
29.4% KP
18,241
22% share
10,238g
197 CS · 7.1/m
karlsefni#trygð
Ekko · Jungle
1 / 9 / 6
41.2% KP
17,446
21% share
9,695g
194 CS · 7/m
Som10Cuk#TR1
Katarina · Mid
5 / 8 / 2
41.2% KP
17,512
21.1% share
9,977g
155 CS · 5.6/m
mxch1n3#1790
Vayne · ADC
8 / 5 / 3
64.7% KP
20,583
24.8% share
13,319g
239 CS · 8.7/m
Ceku#007
Yuumi · Support
0 / 4 / 13
76.5% KP
9,115
11% share
7,053g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
