Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 394 days ago
3 / 2 / 25
K / D / A
87.5%
Kill participation
298.8
Damage / min
11,114g
318.8 gold / min
90
52 placed · 9 cleared
42
1.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystrong mxntl#1266
Jax · Top
9 / 10 / 10
59.4% KP
42,192
32.4% share
14,665g
205 CS · 5.9/m
Fasulyesineee#1507
Xin Zhao · Jungle
7 / 6 / 15
68.8% KP
23,251
17.8% share
14,903g
218 CS · 6.3/m
Lotus#Nera
Aurelion Sol · Mid
7 / 2 / 14
65.6% KP
29,887
22.9% share
15,096g
242 CS · 6.9/m
Kuestariân#TR1
Caitlyn · ADC
6 / 8 / 9
46.9% KP
24,517
18.8% share
14,302g
249 CS · 7.1/m
mxch1n3#1790
Janna · Support
3 / 2 / 25
87.5% KP
10,418
8% share
11,114g
42 CS · 1.2/m
Red side
DefeatPavard#TR 1
Ornn · Top
7 / 6 / 11
64.3% KP
35,117
21.9% share
14,073g
218 CS · 6.3/m
Ålperen Küçük#TR1
Shaco · Jungle
8 / 5 / 12
71.4% KP
41,190
25.7% share
13,559g
198 CS · 5.7/m
ümidizıbabo#messi
Yasuo · Mid
2 / 12 / 4
21.4% KP
14,752
9.2% share
9,288g
162 CS · 4.6/m
Qyzo#MICO
Corki · ADC
9 / 7 / 7
57.1% KP
49,307
30.8% share
15,823g
296 CS · 8.5/m
yorichi#11111
Karma · Support
2 / 2 / 22
85.7% KP
19,893
12.4% share
9,332g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
