Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 393 days ago
0 / 6 / 25
K / D / A
71.4%
Kill participation
192.1
Damage / min
10,482g
275.7 gold / min
103
50 placed · 12 cleared
24
0.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQuigosCHAMP#TOPG
Garen · Top
5 / 12 / 3
24.2% KP
31,053
21.5% share
16,811g
303 CS · 8/m
RAFA SİLVAAĞĞ#RAFA
Morgana · Jungle
9 / 6 / 10
57.6% KP
36,993
25.6% share
16,211g
241 CS · 6.3/m
Crunchle#TR1
Ahri · Mid
5 / 6 / 11
48.5% KP
23,805
16.5% share
12,832g
209 CS · 5.5/m
Londie#HATE
Twitch · ADC
14 / 5 / 4
54.5% KP
41,216
28.5% share
20,064g
317 CS · 8.3/m
Shinya#666
Nami · Support
0 / 6 / 23
69.7% KP
11,325
7.8% share
10,111g
35 CS · 0.9/m
Red side
VictorySA BEN DOPA#21gr
Fiora · Top
8 / 5 / 10
51.4% KP
35,143
23.7% share
21,104g
382 CS · 10/m
очень темно#черны
Qiyana · Jungle
11 / 8 / 14
71.4% KP
40,130
27.1% share
17,149g
245 CS · 6.4/m
ja morant#1st
Mel · Mid
9 / 5 / 12
60% KP
38,276
25.8% share
17,029g
261 CS · 6.9/m
bilmiom#IDK
Jhin · ADC
7 / 9 / 11
51.4% KP
27,358
18.5% share
15,029g
246 CS · 6.5/m
mxch1n3#1790
Janna · Support
0 / 6 / 25
71.4% KP
7,303
4.9% share
10,482g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
