Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Normal Draft · 393 days ago
14 / 4 / 5
K / D / A
41.3%
Kill participation
861.5
Damage / min
10,533g
527.5 gold / min
16
9 placed · 1 cleared
125
6.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNamikazeminato#77777
Briar · Top
0 / 14 / 2
12.5% KP
6,385
11.5% share
4,375g
63 CS · 3.2/m
BALD#33113
Shaco · Jungle
13 / 12 / 1
87.5% KP
16,861
30.3% share
9,678g
62 CS · 3.1/m
Graffiter7#1907
Malzahar · Mid
0 / 9 / 2
12.5% KP
8,956
16.1% share
6,497g
148 CS · 7.4/m
MultiBurVAN#Multi
Twitch · ADC
3 / 7 / 4
43.8% KP
16,483
29.6% share
7,561g
118 CS · 5.9/m
AnkylosingSpondy#TR1
Lulu · Support
0 / 4 / 7
43.8% KP
6,920
12.4% share
4,846g
24 CS · 1.2/m
Red side
Victoryxingqiu#TR1
Varus · Top
18 / 2 / 3
45.7% KP
27,279
37.2% share
14,497g
156 CS · 7.8/m
Nahida#TR1
Master Yi · Jungle
5 / 3 / 5
21.7% KP
9,778
13.3% share
8,713g
157 CS · 7.9/m
mxch1n3#1790
LeBlanc · Mid
14 / 4 / 5
41.3% KP
17,201
23.4% share
10,533g
125 CS · 6.3/m
JustGrimm#TR1
Corki · ADC
5 / 6 / 8
28.3% KP
11,102
15.1% share
7,785g
109 CS · 5.5/m
Pikadenki#TR1
Nami · Support
4 / 1 / 18
47.8% KP
8,058
11% share
8,081g
19 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
