Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 391 days ago
3 / 5 / 15
K / D / A
60%
Kill participation
345.5
Damage / min
9,103g
298.8 gold / min
80
27 placed · 11 cleared
24
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSabri#TR2
Singed · Top
5 / 8 / 12
56.7% KP
20,705
22.3% share
11,527g
170 CS · 5.6/m
ÜZENİ YOLLAAA#le0
Viego · Jungle
10 / 7 / 7
56.7% KP
15,307
16.5% share
13,286g
194 CS · 6.4/m
pay for you#trust
Lux · Mid
9 / 8 / 9
60% KP
22,787
24.5% share
10,882g
187 CS · 6.1/m
swity is back#god
Miss Fortune · ADC
6 / 4 / 8
46.7% KP
28,808
31% share
13,365g
239 CS · 7.8/m
나는 위험에 처해 있는 것이#그림자 속
Rakan · Support
0 / 3 / 17
56.7% KP
5,267
5.7% share
7,696g
32 CS · 1.1/m
Red side
VictoryReeibu#Swag
Camille · Top
9 / 6 / 7
53.3% KP
33,195
31.4% share
15,375g
207 CS · 6.8/m
kırmızı winston#TR5
Hecarim · Jungle
10 / 9 / 12
73.3% KP
24,161
22.9% share
15,125g
222 CS · 7.3/m
bobby#EUW2
Malzahar · Mid
3 / 4 / 7
33.3% KP
18,214
17.2% share
12,047g
226 CS · 7.4/m
CG bluur#TR1
Jinx · ADC
5 / 6 / 8
43.3% KP
19,531
18.5% share
12,392g
214 CS · 7/m
mxch1n3#1790
Nami · Support
3 / 5 / 15
60% KP
10,525
10% share
9,103g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
