Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 389 days ago
2 / 6 / 12
K / D / A
46.7%
Kill participation
280.4
Damage / min
8,805g
288.1 gold / min
72
30 placed · 13 cleared
39
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuante#0000
Kennen · Top
2 / 7 / 6
42.1% KP
22,567
26% share
10,917g
228 CS · 7.5/m
meiyo#fuyu
Nocturne · Jungle
1 / 6 / 10
57.9% KP
11,688
13.5% share
9,488g
164 CS · 5.4/m
Londie#HATE
Zed · Mid
6 / 9 / 5
57.9% KP
17,765
20.5% share
10,767g
198 CS · 6.5/m
unforgiven#ssg
Kai'Sa · ADC
10 / 5 / 3
68.4% KP
25,850
29.8% share
13,844g
252 CS · 8.2/m
iso#0816
Nami · Support
0 / 3 / 15
78.9% KP
8,900
10.3% share
7,149g
26 CS · 0.9/m
Red side
Victoryheavenly#정현우
Malphite · Top
4 / 2 / 11
50% KP
27,968
25.4% share
12,346g
212 CS · 6.9/m
dc gg nickyruus#Can
Hecarim · Jungle
13 / 1 / 6
63.3% KP
25,608
23.2% share
17,041g
308 CS · 10.1/m
Alex Mercer#1v9
Diana · Mid
5 / 5 / 3
26.7% KP
16,961
15.4% share
14,843g
265 CS · 8.7/m
kia sama#0843
Corki · ADC
6 / 5 / 14
66.7% KP
31,053
28.2% share
14,277g
218 CS · 7.1/m
mxch1n3#1790
Janna · Support
2 / 6 / 12
46.7% KP
8,571
7.8% share
8,805g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
