Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 385 days ago
2 / 1 / 27
K / D / A
80.6%
Kill participation
239.1
Damage / min
11,244g
350.1 gold / min
93
51 placed · 9 cleared
27
0.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySwiislor#6292
Smolder · Top
7 / 3 / 12
52.8% KP
24,753
19.9% share
15,202g
286 CS · 8.9/m
heavenly#정현우
Naafiri · Jungle
1 / 4 / 11
33.3% KP
15,938
12.8% share
11,567g
215 CS · 6.7/m
asdqwezxc#tr2
Kassadin · Mid
9 / 5 / 5
38.9% KP
28,286
22.7% share
13,875g
226 CS · 7/m
очень темно#черны
Twitch · ADC
17 / 9 / 10
75% KP
47,685
38.4% share
16,697g
188 CS · 5.9/m
mxch1n3#1790
Janna · Support
2 / 1 / 27
80.6% KP
7,679
6.2% share
11,244g
27 CS · 0.8/m
Red side
Defeatladriv#001
Camille · Top
3 / 7 / 4
33.3% KP
23,470
22.3% share
13,168g
234 CS · 7.3/m
kicktv rafilia1#xxx
Lee Sin · Jungle
7 / 8 / 2
42.9% KP
20,512
19.5% share
13,328g
214 CS · 6.7/m
casual#ties
Malzahar · Mid
1 / 8 / 8
42.9% KP
20,436
19.4% share
11,081g
212 CS · 6.6/m
sharingan#fyrod
Lucian · ADC
9 / 8 / 4
61.9% KP
32,609
30.9% share
15,009g
262 CS · 8.2/m
eepy#yuri
Nami · Support
1 / 5 / 13
66.7% KP
8,345
7.9% share
8,370g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
