Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 383 days ago
0 / 5 / 27
K / D / A
71.1%
Kill participation
333.7
Damage / min
8,044g
282.6 gold / min
57
26 placed · 4 cleared
17
0.6 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBöğürtlen Suyu#TR01
Olaf · Top
13 / 4 / 7
52.6% KP
32,834
30.3% share
16,279g
228 CS · 8/m
LXSING DREAMS#19323
Master Yi · Jungle
7 / 4 / 10
44.7% KP
13,743
12.7% share
11,523g
181 CS · 6.4/m
TkingkingbirdSQ#TR1
Twisted Fate · Mid
5 / 2 / 14
50% KP
13,438
12.4% share
10,904g
155 CS · 5.4/m
CUPRAAAAA#2709
Ezreal · ADC
13 / 3 / 8
55.3% KP
38,803
35.8% share
14,002g
228 CS · 8/m
mxch1n3#1790
Janna · Support
0 / 5 / 27
71.1% KP
9,500
8.8% share
8,044g
17 CS · 0.6/m
Red side
Defeat0x01404#SPLIT
Fiora · Top
4 / 9 / 4
44.4% KP
17,459
22.4% share
14,131g
226 CS · 7.9/m
elo gasp eden#gasp
Sylas · Jungle
5 / 5 / 10
83.3% KP
17,560
22.6% share
11,853g
169 CS · 5.9/m
yuıoy#TR1
Xerath · Mid
2 / 5 / 5
38.9% KP
20,152
25.9% share
9,541g
201 CS · 7.1/m
Natblida#KDA
Vayne · ADC
6 / 8 / 3
50% KP
16,657
21.4% share
11,474g
172 CS · 6/m
Môckingbird#MLG
Leona · Support
1 / 11 / 9
55.6% KP
6,033
7.7% share
7,398g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
