Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 383 days ago
11 / 6 / 12
K / D / A
62.2%
Kill participation
820.8
Damage / min
15,546g
534.5 gold / min
23
3 placed · 4 cleared
230
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChoice#AURA
Kayle · Top
3 / 3 / 6
28.1% KP
19,311
15.5% share
11,203g
202 CS · 6.9/m
codeine tears xy#ص69
Zed · Jungle
14 / 9 / 6
62.5% KP
30,364
24.4% share
13,891g
180 CS · 6.2/m
kanami#dream
Lux · Mid
3 / 5 / 15
56.3% KP
26,346
21.2% share
10,852g
203 CS · 7/m
Lod One#Baron
Varus · ADC
7 / 11 / 13
62.5% KP
35,112
28.2% share
12,494g
185 CS · 6.4/m
Diass#Aks
Leona · Support
5 / 9 / 15
62.5% KP
13,276
10.7% share
9,402g
40 CS · 1.4/m
Red side
VictoryClavar la Espada#5151
Dr. Mundo · Top
8 / 3 / 10
48.6% KP
23,353
21.3% share
16,728g
234 CS · 8/m
mxch1n3#1790
Graves · Jungle
11 / 6 / 12
62.2% KP
23,871
21.8% share
15,546g
230 CS · 7.9/m
elo gasp eden#gasp
Azir · Mid
8 / 5 / 12
54.1% KP
20,950
19.1% share
13,485g
226 CS · 7.8/m
Vessanzin#TR1
Jhin · ADC
5 / 8 / 19
64.9% KP
19,273
17.6% share
11,163g
179 CS · 6.2/m
yuıoy#TR1
Xerath · Support
5 / 10 / 20
67.6% KP
22,107
20.2% share
10,345g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
