Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 382 days ago
2 / 3 / 6
K / D / A
61.5%
Kill participation
239.9
Damage / min
5,616g
286.5 gold / min
33
15 placed · 6 cleared
23
1.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStnbl#TR1
Aatrox · Top
2 / 3 / 3
17.9% KP
6,099
8.6% share
7,422g
130 CS · 6.6/m
Unforgiven#2017
Nidalee · Jungle
8 / 3 / 11
67.9% KP
23,021
32.5% share
10,187g
134 CS · 6.8/m
codeine tears xy#ص69
Talon · Mid
9 / 3 / 7
57.1% KP
18,306
25.9% share
11,002g
182 CS · 9.3/m
onguncuk#12345
Kog'Maw · ADC
9 / 2 / 2
39.3% KP
18,826
26.6% share
10,854g
180 CS · 9.2/m
iso#0816
Lulu · Support
0 / 2 / 14
50% KP
4,549
6.4% share
5,789g
17 CS · 0.9/m
Red side
DefeatDarkBuII#0000
Olaf · Top
3 / 6 / 0
23.1% KP
9,545
19.9% share
7,053g
115 CS · 5.9/m
Alex Mercer#1v9
Pantheon · Jungle
0 / 5 / 4
30.8% KP
5,432
11.3% share
5,986g
87 CS · 4.4/m
Kral Jakov#111
Corki · Mid
2 / 10 / 2
30.8% KP
16,255
33.8% share
7,067g
147 CS · 7.5/m
little mayhem#LDR
Lux · ADC
6 / 4 / 1
53.8% KP
12,120
25.2% share
8,119g
124 CS · 6.3/m
mxch1n3#1790
Janna · Support
2 / 3 / 6
61.5% KP
4,702
9.8% share
5,616g
23 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
