Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 380 days ago
3 / 2 / 9
K / D / A
66.7%
Kill participation
939
Damage / min
11,256g
405.1 gold / min
19
9 placed · 5 cleared
229
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeloved Husky#TR1
Gwen · Top
5 / 7 / 5
55.6% KP
18,266
23.5% share
12,415g
217 CS · 7.8/m
zab#TR1
Qiyana · Jungle
7 / 9 / 2
50% KP
11,064
14.3% share
10,637g
124 CS · 4.5/m
JimiDede#TR1
Syndra · Mid
3 / 3 / 2
27.8% KP
15,420
19.9% share
10,645g
242 CS · 8.7/m
mxch1n3#1790
Ezreal · ADC
3 / 2 / 9
66.7% KP
26,089
33.6% share
11,256g
229 CS · 8.2/m
mmmmyes#ATA
Seraphine · Support
0 / 3 / 10
55.6% KP
6,764
8.7% share
6,362g
19 CS · 0.7/m
Red side
VictoryLareneg457#Alok
Jax · Top
8 / 5 / 0
33.3% KP
24,581
27.3% share
15,640g
264 CS · 9.5/m
Arvem#2407
Diana · Jungle
12 / 2 / 1
54.2% KP
27,317
30.3% share
15,897g
286 CS · 10.3/m
imagine a legend#00100
Lux · Mid
3 / 4 / 5
33.3% KP
22,944
25.4% share
11,034g
225 CS · 8.1/m
Conqueror#Roseツ
Kai'Sa · ADC
0 / 3 / 1
4.2% KP
10,910
12.1% share
9,061g
199 CS · 7.2/m
adeline#789
Janna · Support
1 / 4 / 8
37.5% KP
4,427
4.9% share
7,847g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
