Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 379 days ago
3 / 8 / 9
K / D / A
60%
Kill participation
592.8
Damage / min
14,099g
403.6 gold / min
20
12 placed · 3 cleared
253
7.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryladriv#001
Jayce · Top
9 / 7 / 9
56.3% KP
33,968
23.6% share
16,421g
251 CS · 7.2/m
marjua#merx
Diana · Jungle
16 / 3 / 8
75% KP
46,987
32.7% share
20,062g
303 CS · 8.7/m
SA BEN DOPA#21gr
LeBlanc · Mid
3 / 4 / 6
28.1% KP
28,131
19.6% share
12,616g
229 CS · 6.6/m
Broekshısh Kebab#UGUR
Xayah · ADC
3 / 5 / 12
46.9% KP
21,487
14.9% share
14,465g
306 CS · 8.8/m
Monerâ#Tr61
Yuumi · Support
1 / 1 / 25
81.3% KP
13,174
9.2% share
10,302g
25 CS · 0.7/m
Red side
Defeat0x01404#SPLIT
Camille · Top
2 / 9 / 4
30% KP
19,712
19.1% share
13,031g
237 CS · 6.8/m
heavenly#정현우
Talon · Jungle
8 / 8 / 7
75% KP
24,578
23.8% share
14,240g
219 CS · 6.3/m
Alex Mercer#1v9
Vladimir · Mid
3 / 4 / 6
45% KP
29,419
28.5% share
15,254g
303 CS · 8.7/m
mxch1n3#1790
Lucian · ADC
3 / 8 / 9
60% KP
20,710
20.1% share
14,099g
253 CS · 7.2/m
Snophén#Nami
Nami · Support
4 / 4 / 7
55% KP
8,687
8.4% share
9,068g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
