Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 379 days ago
3 / 3 / 21
K / D / A
82.8%
Kill participation
381.7
Damage / min
10,399g
366.4 gold / min
62
30 placed · 8 cleared
38
1.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryladriv#001
Camille · Top
11 / 4 / 5
55.2% KP
34,212
34.7% share
14,963g
204 CS · 7.2/m
jjeiz#TR1
Sylas · Jungle
8 / 3 / 10
62.1% KP
18,454
18.7% share
13,897g
222 CS · 7.8/m
pablosky#qss
Anivia · Mid
2 / 3 / 3
17.2% KP
11,572
11.7% share
10,109g
189 CS · 6.7/m
Istag#88888
Lucian · ADC
5 / 7 / 7
41.4% KP
23,595
23.9% share
12,816g
200 CS · 7/m
mxch1n3#1790
Nami · Support
3 / 3 / 21
82.8% KP
10,835
11% share
10,399g
38 CS · 1.3/m
Red side
DefeatUndertech#EUWS
Volibear · Top
4 / 7 / 1
25% KP
12,704
13.8% share
12,671g
241 CS · 8.5/m
marjua#merx
Diana · Jungle
7 / 5 / 4
55% KP
22,754
24.7% share
12,431g
233 CS · 8.2/m
codeine tears xy#ص69
Irelia · Mid
5 / 7 / 8
65% KP
19,732
21.5% share
12,143g
222 CS · 7.8/m
sad and bad#2222
Ezreal · ADC
3 / 4 / 6
45% KP
26,405
28.7% share
10,765g
187 CS · 6.6/m
ENiGMAZ1XD#xanax
Janna · Support
1 / 7 / 13
70% KP
10,387
11.3% share
7,251g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
