Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 378 days ago
1 / 6 / 11
K / D / A
63.2%
Kill participation
154.8
Damage / min
6,787g
257.4 gold / min
65
30 placed · 8 cleared
28
1.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChoice#AURA
Renekton · Top
4 / 3 / 5
40.9% KP
11,440
16.3% share
10,569g
172 CS · 6.5/m
casual#ties
Bel'Veth · Jungle
8 / 1 / 6
63.6% KP
17,291
24.6% share
13,880g
213 CS · 8.1/m
Alman4u#Sir
Fizz · Mid
7 / 6 / 6
59.1% KP
20,431
29% share
12,134g
164 CS · 6.2/m
Muteki#RK7
Veigar · ADC
3 / 2 / 6
40.9% KP
16,569
23.5% share
10,536g
205 CS · 7.8/m
dmsdclx#www
Nautilus · Support
0 / 7 / 12
54.5% KP
4,661
6.6% share
6,722g
21 CS · 0.8/m
Red side
DefeatKOKO#DEG
Aatrox · Top
2 / 4 / 4
31.6% KP
11,998
15.6% share
7,981g
160 CS · 6.1/m
ÜZENİ YOLLAAA#le0
Morgana · Jungle
1 / 3 / 9
52.6% KP
16,676
21.7% share
9,530g
172 CS · 6.5/m
DH Kurama#TR330
Katarina · Mid
10 / 5 / 3
68.4% KP
18,962
24.7% share
9,965g
134 CS · 5.1/m
Alpaca#JKL
Aphelios · ADC
5 / 4 / 6
57.9% KP
25,169
32.7% share
11,334g
203 CS · 7.7/m
mxch1n3#1790
Janna · Support
1 / 6 / 11
63.2% KP
4,082
5.3% share
6,787g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
