Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 377 days ago
2 / 1 / 21
K / D / A
82.1%
Kill participation
334.9
Damage / min
8,857g
363.7 gold / min
60
23 placed · 10 cleared
29
1.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUndertech#EUWS
Nasus · Top
3 / 2 / 7
35.7% KP
17,378
17.9% share
9,351g
154 CS · 6.3/m
kick tireurennu#13xu
Dr. Mundo · Jungle
8 / 4 / 7
53.6% KP
24,247
24.9% share
11,080g
144 CS · 5.9/m
beztebya888#4545
Galio · Mid
4 / 5 / 4
28.6% KP
12,625
13% share
8,386g
128 CS · 5.3/m
kawe#3287
Caitlyn · ADC
11 / 3 / 6
60.7% KP
34,859
35.8% share
13,200g
185 CS · 7.6/m
mxch1n3#1790
Janna · Support
2 / 1 / 21
82.1% KP
8,155
8.4% share
8,857g
29 CS · 1.2/m
Red side
DefeatSA BEN DOPA#21gr
Fiora · Top
5 / 4 / 2
46.7% KP
18,284
22% share
10,254g
188 CS · 7.7/m
Lêêonârdô#5095
Lee Sin · Jungle
3 / 7 / 9
80% KP
16,987
20.5% share
8,175g
100 CS · 4.1/m
Kral Jakov#111
Ryze · Mid
3 / 5 / 6
60% KP
28,271
34.1% share
9,720g
192 CS · 7.9/m
Vlessok#TR1
Vayne · ADC
3 / 6 / 2
33.3% KP
12,594
15.2% share
8,644g
156 CS · 6.4/m
Closer#stfu1
Karma · Support
1 / 6 / 5
40% KP
6,841
8.2% share
5,687g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
