Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 377 days ago
2 / 4 / 6
K / D / A
50%
Kill participation
208.3
Damage / min
7,444g
272.2 gold / min
78
32 placed · 10 cleared
40
1.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAliKocAnan1UrfaS#GOD
Yasuo · Top
8 / 11 / 1
56.3% KP
28,150
37.7% share
11,721g
177 CS · 6.5/m
Myst#TR2
Jarvan IV · Jungle
2 / 9 / 4
37.5% KP
9,744
13.1% share
8,326g
139 CS · 5.1/m
Twtv PyrisTTT#123
Anivia · Mid
1 / 7 / 5
37.5% KP
12,990
17.4% share
8,691g
189 CS · 6.9/m
Leansy#TR2
Ezreal · ADC
3 / 1 / 5
50% KP
17,989
24.1% share
9,828g
199 CS · 7.3/m
mxch1n3#1790
Janna · Support
2 / 4 / 6
50% KP
5,697
7.6% share
7,444g
40 CS · 1.5/m
Red side
VictoryUndertech#EUWS
Renekton · Top
6 / 5 / 7
40.6% KP
23,114
24.5% share
12,382g
198 CS · 7.2/m
kick tireurennu#13xu
Qiyana · Jungle
9 / 5 / 6
46.9% KP
24,075
25.6% share
13,276g
227 CS · 8.3/m
Alex Mercer#1v9
Diana · Mid
9 / 0 / 7
50% KP
21,423
22.7% share
12,994g
209 CS · 7.6/m
LancedaN#LCG
Draven · ADC
7 / 4 / 5
37.5% KP
17,101
18.2% share
13,847g
218 CS · 8/m
Kral Jakov#111
Blitzcrank · Support
1 / 2 / 19
62.5% KP
8,470
9% share
8,606g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
