Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 377 days ago
6 / 1 / 9
K / D / A
55.6%
Kill participation
1,005.4
Damage / min
10,522g
437.5 gold / min
16
8 placed · 4 cleared
178
7.4 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykick tireurennu#13xu
Renekton · Top
5 / 5 / 6
40.7% KP
25,046
29.1% share
11,282g
179 CS · 7.4/m
Fun acc#1881
Bel'Veth · Jungle
8 / 1 / 8
59.3% KP
12,824
14.9% share
12,466g
164 CS · 6.8/m
Eloha#111
Taliyah · Mid
7 / 1 / 10
63% KP
20,510
23.9% share
11,960g
204 CS · 8.5/m
mxch1n3#1790
Ezreal · ADC
6 / 1 / 9
55.6% KP
24,180
28.1% share
10,522g
178 CS · 7.4/m
Apolyo#3672
Soraka · Support
1 / 2 / 16
63% KP
3,431
4% share
7,117g
22 CS · 0.9/m
Red side
DefeatYaBoKu#SioN
Sion · Top
3 / 7 / 2
50% KP
18,961
29.9% share
7,932g
169 CS · 7/m
why u mad#god
Ekko · Jungle
4 / 6 / 0
40% KP
13,742
21.7% share
9,503g
163 CS · 6.8/m
Alex Mercer#1v9
Zed · Mid
2 / 4 / 3
50% KP
14,143
22.3% share
8,475g
176 CS · 7.3/m
mauro icardi99#2307
Kai'Sa · ADC
0 / 5 / 5
50% KP
10,297
16.3% share
8,202g
187 CS · 7.8/m
yoichi nagumo#999
Alistar · Support
1 / 5 / 3
40% KP
6,214
9.8% share
5,411g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
