Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 376 days ago
21 / 5 / 5
K / D / A
61.9%
Kill participation
1,594.5
Damage / min
17,888g
603.3 gold / min
17
10 placed · 2 cleared
256
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAmeIia#TR1
Varus · Top
9 / 7 / 9
43.9% KP
40,273
30.2% share
17,479g
237 CS · 8/m
yy mb we 15#dlra
Diana · Jungle
12 / 7 / 9
51.2% KP
26,855
20.1% share
16,359g
231 CS · 7.8/m
mid failure#2049
Cassiopeia · Mid
8 / 8 / 10
43.9% KP
29,523
22.1% share
12,873g
179 CS · 6/m
cute JOKESTA#TR1
Miss Fortune · ADC
8 / 7 / 10
43.9% KP
22,059
16.5% share
13,769g
186 CS · 6.3/m
ŞAMPİYONLUK 1 #TR1
Poppy · Support
4 / 13 / 12
39% KP
14,583
10.9% share
9,340g
18 CS · 0.6/m
Red side
DefeatMiraj#TR8
Nautilus · Top
4 / 7 / 14
42.9% KP
10,422
8.8% share
10,015g
151 CS · 5.1/m
M5CS#0407
Sylas · Jungle
4 / 11 / 11
35.7% KP
17,890
15.1% share
10,299g
165 CS · 5.6/m
Ayveê#0001
Twitch · Mid
9 / 11 / 12
50% KP
29,696
25.1% share
12,266g
162 CS · 5.5/m
mxch1n3#1790
Kai'Sa · ADC
21 / 5 / 5
61.9% KP
47,276
39.9% share
17,888g
256 CS · 8.6/m
Monerâ#Tr61
Thresh · Support
4 / 7 / 27
73.8% KP
13,095
11.1% share
10,543g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
