Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 375 days ago
3 / 4 / 17
K / D / A
66.7%
Kill participation
358.6
Damage / min
7,648g
339.4 gold / min
45
27 placed · 2 cleared
14
0.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJacdawn#TR1
Jayce · Top
7 / 2 / 3
33.3% KP
17,308
21.7% share
10,339g
164 CS · 7.3/m
KAPIDA KİM VAR#BABAN
Talon · Jungle
8 / 4 / 7
50% KP
15,349
19.2% share
11,417g
190 CS · 8.4/m
Sherly#TR1
Kassadin · Mid
8 / 5 / 2
33.3% KP
21,375
26.8% share
10,569g
156 CS · 6.9/m
PAIN TOLERANCE#1905
Sivir · ADC
4 / 3 / 8
40% KP
17,650
22.1% share
10,221g
178 CS · 7.9/m
mxch1n3#1790
Janna · Support
3 / 4 / 17
66.7% KP
8,080
10.1% share
7,648g
14 CS · 0.6/m
Red side
DefeatHaru#モラン
Kalista · Mid
3 / 6 / 2
27.8% KP
14,559
21.7% share
10,308g
205 CS · 9.1/m
Burst#Tek7
Elise · Jungle
4 / 8 / 8
66.7% KP
13,342
19.9% share
8,654g
114 CS · 5.1/m
luciddrxam#xxxx
Vladimir · Top
1 / 8 / 4
27.8% KP
16,416
24.5% share
8,221g
146 CS · 6.5/m
free palestine#ilya
Draven · ADC
2 / 3 / 6
44.4% KP
14,522
21.6% share
9,393g
183 CS · 8.1/m
Kira#sss1
Pyke · Support
8 / 5 / 5
72.2% KP
8,297
12.4% share
8,963g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
