Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 375 days ago
21 / 4 / 9
K / D / A
65.2%
Kill participation
1,471
Damage / min
21,093g
651.4 gold / min
30
2 placed · 9 cleared
286
8.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBERO#WİLD
Gnar · Top
5 / 10 / 15
43.5% KP
32,483
21.3% share
13,332g
182 CS · 5.6/m
mxch1n3#1790
Graves · Jungle
21 / 4 / 9
65.2% KP
47,636
31.3% share
21,093g
286 CS · 8.8/m
fishboné#TR1
LeBlanc · Mid
11 / 6 / 12
50% KP
29,031
19.1% share
13,618g
162 CS · 5/m
ˆ7ˆ#777
Cassiopeia · ADC
6 / 9 / 16
47.8% KP
24,927
16.4% share
12,229g
150 CS · 4.6/m
Aura sama#777
Bard · Support
3 / 12 / 27
65.2% KP
18,298
12% share
10,742g
24 CS · 0.7/m
Red side
Defeatheavenly#정현우
Irelia · Top
12 / 11 / 7
46.3% KP
39,751
29.6% share
14,597g
245 CS · 7.6/m
yildizlara dogru#0000
Diana · Jungle
13 / 9 / 6
46.3% KP
25,001
18.6% share
15,151g
231 CS · 7.1/m
Faberium#6460
Morgana · Mid
1 / 7 / 13
34.1% KP
24,697
18.4% share
10,491g
178 CS · 5.5/m
PrimeSstgkid#TR1
Lucian · ADC
10 / 9 / 8
43.9% KP
26,995
20.1% share
13,345g
185 CS · 5.7/m
mid failure#2049
Nautilus · Support
5 / 10 / 20
61% KP
17,909
13.3% share
9,818g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
