Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 374 days ago
2 / 2 / 14
K / D / A
57.1%
Kill participation
299.3
Damage / min
6,807g
332.9 gold / min
35
16 placed · 6 cleared
19
0.9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHerif#1100
Warwick · Top
6 / 3 / 1
25% KP
8,823
16.7% share
8,952g
156 CS · 7.6/m
Deldavanapol#TR1
Diana · Jungle
7 / 1 / 3
35.7% KP
7,844
14.8% share
10,767g
191 CS · 9.3/m
LONERS ANTHEM#whost
Akali · Mid
10 / 1 / 7
60.7% KP
20,932
39.6% share
10,629g
161 CS · 7.9/m
Undertech#EUWS
Draven · ADC
3 / 5 / 5
28.6% KP
9,190
17.4% share
7,921g
136 CS · 6.7/m
mxch1n3#1790
Janna · Support
2 / 2 / 14
57.1% KP
6,120
11.6% share
6,807g
19 CS · 0.9/m
Red side
Defeatbobby#EUW2
Malzahar · Top
2 / 4 / 2
33.3% KP
8,538
23.3% share
6,739g
146 CS · 7.1/m
mid failure#2049
Shaco · Jungle
4 / 6 / 5
75% KP
8,197
22.3% share
7,068g
95 CS · 4.6/m
deepinlovekathie#707
Sylas · Mid
1 / 8 / 3
33.3% KP
9,343
25.5% share
5,469g
96 CS · 4.7/m
unforgiven#ssg
Jinx · ADC
5 / 5 / 1
50% KP
6,406
17.5% share
8,107g
156 CS · 7.6/m
Coverit#TOXIC
Thresh · Support
0 / 5 / 5
41.7% KP
4,219
11.5% share
4,617g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
