Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 374 days ago
8 / 1 / 4
K / D / A
41.4%
Kill participation
876.1
Damage / min
12,339g
479.8 gold / min
25
9 placed · 8 cleared
224
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUndertech#EUWS
Mordekaiser · Top
5 / 6 / 3
47.1% KP
17,894
24.6% share
10,056g
172 CS · 6.7/m
VEST#vest7
Nocturne · Jungle
4 / 7 / 7
64.7% KP
13,220
18.2% share
9,748g
148 CS · 5.8/m
donˇt my name#444
Yone · Mid
2 / 11 / 3
29.4% KP
15,288
21% share
8,023g
157 CS · 6.1/m
unforgiven#ssg
Lucian · ADC
6 / 2 / 1
41.2% KP
19,322
26.6% share
11,515g
221 CS · 8.6/m
adeline#789
Nami · Support
0 / 3 / 12
70.6% KP
7,039
9.7% share
6,440g
19 CS · 0.7/m
Red side
VictoryYgtrêce#TR1
Gragas · Top
6 / 4 / 11
58.6% KP
30,656
30.5% share
12,257g
195 CS · 7.6/m
maievullovic#99999
Qiyana · Jungle
10 / 3 / 7
58.6% KP
21,115
21% share
13,505g
188 CS · 7.3/m
Alex Mercer#1v9
Yasuo · Mid
4 / 7 / 6
34.5% KP
20,262
20.2% share
10,106g
188 CS · 7.3/m
mxch1n3#1790
Kai'Sa · ADC
8 / 1 / 4
41.4% KP
22,531
22.4% share
12,339g
224 CS · 8.7/m
sophie germain#1111
Karma · Support
1 / 2 / 12
44.8% KP
5,822
5.8% share
7,157g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
