Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 374 days ago
4 / 9 / 31
K / D / A
77.8%
Kill participation
411.6
Damage / min
12,003g
319.7 gold / min
85
37 placed · 7 cleared
40
1.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryalphawolf#7778
Aurora · Top
12 / 6 / 7
39.6% KP
43,132
26.1% share
17,708g
242 CS · 6.4/m
Manggine#5654
Master Yi · Jungle
15 / 15 / 8
47.9% KP
35,625
21.6% share
16,870g
200 CS · 5.3/m
dmsdclx#www
Nocturne · Mid
9 / 12 / 11
41.7% KP
38,112
23.1% share
16,870g
242 CS · 6.4/m
jjeiz#TR1
Lee Sin · ADC
10 / 2 / 14
50% KP
34,072
20.6% share
17,717g
226 CS · 6/m
sad and bad#2222
Morgana · Support
2 / 10 / 24
54.2% KP
14,245
8.6% share
11,954g
55 CS · 1.5/m
Red side
DefeatPlayboi Carti#yvI
Kayle · Top
7 / 12 / 13
44.4% KP
25,654
17.2% share
14,095g
204 CS · 5.4/m
kick tireurennu#13xu
Naafiri · Jungle
8 / 8 / 24
71.1% KP
40,101
26.8% share
17,194g
273 CS · 7.3/m
valeria#baby
Mel · Mid
19 / 7 / 13
71.1% KP
41,822
28% share
17,935g
225 CS · 6/m
MuhakemeYeteneği#TR1
Sivir · ADC
7 / 12 / 10
37.8% KP
26,509
17.7% share
15,138g
254 CS · 6.8/m
mxch1n3#1790
Karma · Support
4 / 9 / 31
77.8% KP
15,457
10.3% share
12,003g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
