Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 373 days ago
15 / 12 / 15
K / D / A
69.8%
Kill participation
1,466.2
Damage / min
22,901g
502.4 gold / min
22
16 placed · 0 cleared
302
6.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAtode#lord
Riven · Top
22 / 11 / 15
51.4% KP
71,080
25.1% share
23,191g
274 CS · 6/m
maievullovic#99999
Qiyana · Jungle
13 / 10 / 25
52.8% KP
47,741
16.8% share
20,566g
258 CS · 5.7/m
codeine tears xy#ص69
Akali · Mid
22 / 10 / 15
51.4% KP
79,528
28.1% share
22,033g
253 CS · 5.6/m
Khaslana#晴れた空
Lucian · ADC
14 / 6 / 23
51.4% KP
68,272
24.1% share
20,845g
358 CS · 7.9/m
Musthic#AKU
Zilean · Support
1 / 6 / 47
66.7% KP
16,866
5.9% share
13,651g
39 CS · 0.9/m
Red side
DefeatHaru#モラン
Fiora · Top
9 / 18 / 8
39.5% KP
50,943
22.5% share
22,292g
357 CS · 7.8/m
Dark Magician#19035
Nidalee · Jungle
9 / 13 / 15
55.8% KP
38,335
17% share
18,041g
214 CS · 4.7/m
Aleceia#TR1
Vladimir · Mid
5 / 14 / 11
37.2% KP
46,943
20.8% share
15,779g
248 CS · 5.4/m
mxch1n3#1790
Kai'Sa · ADC
15 / 12 / 15
69.8% KP
66,833
29.6% share
22,901g
302 CS · 6.6/m
AliKocAnan1UrfaS#GOD
Nautilus · Support
5 / 15 / 22
62.8% KP
23,047
10.2% share
13,441g
29 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
