Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 372 days ago
11 / 2 / 9
K / D / A
52.6%
Kill participation
1,054.1
Damage / min
12,960g
523.6 gold / min
11
7 placed · 2 cleared
220
8.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHAYVAN MEHMED#123
Yone · Top
11 / 4 / 5
42.1% KP
25,350
28.7% share
12,977g
184 CS · 7.4/m
GodLikeFriqher#grind
Diana · Jungle
12 / 3 / 5
44.7% KP
20,321
23% share
13,250g
227 CS · 9.2/m
i dont muhatap#777
Ahri · Mid
2 / 3 / 6
21.1% KP
10,838
12.3% share
10,136g
201 CS · 8.1/m
mxch1n3#1790
Kai'Sa · ADC
11 / 2 / 9
52.6% KP
26,089
29.5% share
12,960g
220 CS · 8.9/m
VAKİT TAMAM GEL#xdidi
Lulu · Support
2 / 2 / 18
52.6% KP
5,835
6.6% share
7,780g
21 CS · 0.8/m
Red side
Defeatranic xd#0001
Jayce · Top
3 / 11 / 1
28.6% KP
10,684
14.9% share
9,427g
155 CS · 6.3/m
RAHASYAAAAAAAAAA#376
Karthus · Jungle
5 / 8 / 4
64.3% KP
24,402
34.1% share
11,440g
194 CS · 7.8/m
codeine tears xy#ص69
Akshan · Mid
5 / 6 / 5
71.4% KP
16,129
22.5% share
11,623g
195 CS · 7.9/m
sanctus#dürüm
Sivir · ADC
1 / 7 / 4
35.7% KP
15,909
22.2% share
9,241g
215 CS · 8.7/m
Q A T Z H#kick
Zilean · Support
0 / 6 / 6
42.9% KP
4,515
6.3% share
5,754g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
