Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 372 days ago
2 / 5 / 20
K / D / A
73.3%
Kill participation
202.9
Damage / min
10,270g
270.5 gold / min
93
41 placed · 11 cleared
33
0.9 CS / min
Objective control
5
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaru#モラン
Fiora · Top
9 / 7 / 8
53.1% KP
36,339
28.3% share
19,892g
319 CS · 8.4/m
RAHASYAAAAAAAAAA#376
Qiyana · Jungle
10 / 7 / 11
65.6% KP
34,839
27.1% share
18,157g
287 CS · 7.6/m
heavenly#정현우
Morgana · Mid
10 / 4 / 13
71.9% KP
39,855
31% share
16,364g
228 CS · 6/m
sanctus#dürüm
Kai'Sa · ADC
1 / 5 / 7
25% KP
12,705
9.9% share
14,613g
310 CS · 8.2/m
let me handle#8390
Milio · Support
2 / 7 / 14
50% KP
4,881
3.8% share
9,649g
22 CS · 0.6/m
Red side
Defeat6 BACAK URGOX#TR1
Urgot · Top
5 / 10 / 5
33.3% KP
18,866
16.7% share
13,430g
230 CS · 6.1/m
codeine tears xy#ص69
Zed · Jungle
17 / 5 / 7
80% KP
36,395
32.2% share
21,094g
282 CS · 7.4/m
Jaime Lannister#curse
Zoe · Mid
1 / 8 / 8
30% KP
24,390
21.6% share
10,862g
216 CS · 5.7/m
yoichi nagumo#999
Draven · ADC
5 / 4 / 12
56.7% KP
25,798
22.8% share
18,439g
356 CS · 9.4/m
mxch1n3#1790
Janna · Support
2 / 5 / 20
73.3% KP
7,702
6.8% share
10,270g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
