Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 371 days ago
3 / 6 / 3
K / D / A
25%
Kill participation
389.2
Damage / min
11,258g
384.9 gold / min
21
11 placed · 2 cleared
249
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmxch1n3#1790
Yasuo · Top
3 / 6 / 3
25% KP
11,383
13.4% share
11,258g
249 CS · 8.5/m
kick tireurennu#13xu
Zed · Jungle
13 / 10 / 4
70.8% KP
22,401
26.4% share
13,176g
157 CS · 5.4/m
young lust#666
Ahri · Mid
7 / 8 / 8
62.5% KP
21,483
25.3% share
12,297g
155 CS · 5.3/m
suki#ad237
Corki · ADC
0 / 4 / 8
33.3% KP
21,025
24.8% share
10,016g
203 CS · 6.9/m
Painz#Part1
Karma · Support
1 / 7 / 9
41.7% KP
8,592
10.1% share
7,265g
29 CS · 1/m
Red side
Victoryego smasher#TR0
Malphite · Top
4 / 1 / 8
34.3% KP
18,212
17.2% share
12,003g
217 CS · 7.4/m
H u b r i s#00000
Viego · Jungle
10 / 5 / 8
51.4% KP
25,021
23.6% share
14,250g
231 CS · 7.9/m
Inbianco#1111
Fizz · Mid
15 / 7 / 3
51.4% KP
25,398
23.9% share
15,564g
202 CS · 6.9/m
marksman#ryuga
Yunara · ADC
5 / 6 / 13
51.4% KP
31,750
29.9% share
12,969g
229 CS · 7.8/m
adeline#789
Lulu · Support
1 / 5 / 16
48.6% KP
5,754
5.4% share
8,080g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
