Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 371 days ago
9 / 3 / 9
K / D / A
60%
Kill participation
967.8
Damage / min
15,511g
521.4 gold / min
14
9 placed · 2 cleared
244
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdmsdclx#www
Gangplank · Top
2 / 4 / 1
21.4% KP
12,590
18.4% share
11,707g
263 CS · 8.8/m
jjeiz#TR1
Zed · Jungle
2 / 7 / 4
42.9% KP
9,799
14.3% share
11,078g
214 CS · 7.2/m
HorseThiefTimoty#9222
Viktor · Mid
2 / 9 / 3
35.7% KP
17,942
26.2% share
9,762g
200 CS · 6.7/m
unforgiven#ssg
Aphelios · ADC
5 / 4 / 4
64.3% KP
14,074
20.6% share
12,648g
253 CS · 8.5/m
adeline#789
Lux · Support
3 / 6 / 8
78.6% KP
13,999
20.5% share
7,706g
41 CS · 1.4/m
Red side
VictorySıradan Adam#TR1
Malphite · Top
0 / 1 / 8
26.7% KP
15,367
14.5% share
11,044g
227 CS · 7.6/m
RAHASYAAAAAAAAAA#376
Talon · Jungle
12 / 1 / 4
53.3% KP
26,847
25.4% share
16,512g
313 CS · 10.5/m
Old Faker#9102
Vel'Koz · Mid
9 / 3 / 5
46.7% KP
30,348
28.7% share
14,115g
236 CS · 7.9/m
mxch1n3#1790
Kai'Sa · ADC
9 / 3 / 9
60% KP
28,791
27.2% share
15,511g
244 CS · 8.2/m
BİZDE DERİNİZ#6444
Rakan · Support
0 / 6 / 15
50% KP
4,310
4.1% share
8,021g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
