Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 370 days ago
4 / 3 / 5
K / D / A
39.1%
Kill participation
520.4
Damage / min
11,991g
441.7 gold / min
9
9 placed · 0 cleared
263
9.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistaria#1107
Fiora · Top
12 / 6 / 7
50% KP
37,794
33.4% share
16,840g
229 CS · 8.4/m
dc gg pepeler#36963
Sylas · Jungle
10 / 6 / 9
50% KP
29,086
25.7% share
13,613g
198 CS · 7.3/m
BENNA PACAM#AAAAA
Irelia · Mid
6 / 6 / 2
21.1% KP
16,397
14.5% share
12,452g
234 CS · 8.6/m
ğğğğğğğğğğğğğğğğ#üüüüü
Draven · ADC
9 / 4 / 8
44.7% KP
21,681
19.1% share
15,537g
222 CS · 8.2/m
joji#XDD
Karma · Support
1 / 1 / 24
65.8% KP
8,285
7.3% share
8,949g
23 CS · 0.8/m
Red side
DefeatRhatzel#1331
Pantheon · Top
3 / 8 / 9
52.2% KP
17,034
18.3% share
9,069g
148 CS · 5.5/m
kneel to deqy#001
Hecarim · Jungle
5 / 7 / 10
65.2% KP
18,936
20.3% share
11,729g
189 CS · 7/m
Egementalist#miley
Lux · Mid
6 / 9 / 8
60.9% KP
26,637
28.6% share
11,306g
178 CS · 6.6/m
mxch1n3#1790
Kai'Sa · ADC
4 / 3 / 5
39.1% KP
14,128
15.2% share
11,991g
263 CS · 9.7/m
ŞAMPİYONLUK 1 #TR1
Poppy · Support
5 / 11 / 7
52.2% KP
16,497
17.7% share
8,812g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
