Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 370 days ago
0 / 10 / 15
K / D / A
44.1%
Kill participation
634.9
Damage / min
8,300g
325.9 gold / min
14
8 placed · 2 cleared
134
5.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSıradan Adam#TR1
Malphite · Top
4 / 8 / 6
29.4% KP
15,514
14.8% share
9,750g
157 CS · 6.2/m
jjeiz#TR1
Viego · Jungle
13 / 8 / 7
58.8% KP
29,719
28.3% share
14,641g
171 CS · 6.7/m
mein kopf#0000
Mel · Mid
11 / 7 / 3
41.2% KP
29,589
28.1% share
11,899g
182 CS · 7.1/m
mxch1n3#1790
Jhin · ADC
0 / 10 / 15
44.1% KP
16,169
15.4% share
8,300g
134 CS · 5.3/m
Solarcix#REAL
Pyke · Support
6 / 16 / 9
44.1% KP
14,130
13.4% share
8,255g
20 CS · 0.8/m
Red side
VictoryHaru#モラン
Fiora · Top
11 / 5 / 13
49% KP
29,556
28.3% share
13,883g
168 CS · 6.6/m
Paradox#084
Briar · Jungle
15 / 5 / 15
61.2% KP
24,101
23% share
14,534g
194 CS · 7.6/m
codeine tears xy#ص69
Lee Sin · Mid
10 / 8 / 12
44.9% KP
19,866
19% share
10,491g
142 CS · 5.6/m
gon freecss#1938
Varus · ADC
9 / 10 / 9
36.7% KP
19,688
18.8% share
12,315g
174 CS · 6.8/m
joji#XDD
Karma · Support
4 / 7 / 32
73.5% KP
11,358
10.9% share
8,456g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
