Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 369 days ago
2 / 6 / 15
K / D / A
51.5%
Kill participation
271
Damage / min
9,871g
261.1 gold / min
122
51 placed · 8 cleared
20
0.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySu Jiuer#999
Vladimir · Top
8 / 8 / 8
47.1% KP
39,194
27.1% share
16,470g
295 CS · 7.8/m
antichrist#733
Naafiri · Jungle
12 / 5 / 8
58.8% KP
40,049
27.6% share
19,580g
293 CS · 7.8/m
dmsdclx#www
LeBlanc · Mid
9 / 5 / 9
52.9% KP
26,019
18% share
17,179g
295 CS · 7.8/m
Muteki#fool
Seraphine · ADC
3 / 7 / 18
61.8% KP
27,256
18.8% share
14,485g
227 CS · 6/m
Schurrle#CAMLC
Karma · Support
2 / 8 / 17
55.9% KP
12,341
8.5% share
10,939g
44 CS · 1.2/m
Red side
DefeatJhifu#329
Teemo · Top
2 / 12 / 7
27.3% KP
35,848
24.2% share
12,559g
248 CS · 6.6/m
Voice#CSX
Zed · Jungle
13 / 10 / 6
57.6% KP
28,817
19.5% share
17,412g
261 CS · 6.9/m
ELAK#XXXXX
Galio · Mid
8 / 3 / 12
60.6% KP
40,929
27.6% share
15,990g
277 CS · 7.3/m
marksman#ryuga
Caitlyn · ADC
8 / 3 / 8
48.5% KP
32,219
21.8% share
15,808g
307 CS · 8.1/m
mxch1n3#1790
Rakan · Support
2 / 6 / 15
51.5% KP
10,245
6.9% share
9,871g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
