Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 368 days ago
8 / 10 / 14
K / D / A
61.1%
Kill participation
713.9
Damage / min
20,218g
462.3 gold / min
65
3 placed · 21 cleared
317
7.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClavar la Espada#5151
Darius · Top
15 / 9 / 8
50% KP
56,552
29.7% share
23,348g
377 CS · 8.6/m
Ata#369
Taliyah · Jungle
9 / 2 / 17
56.5% KP
43,899
23.1% share
22,974g
446 CS · 10.2/m
kanami#dream
Lux · Mid
13 / 2 / 20
71.7% KP
52,304
27.5% share
20,932g
369 CS · 8.4/m
自分を憎む#999
Yasuo · ADC
5 / 8 / 7
26.1% KP
22,244
11.7% share
15,550g
291 CS · 6.7/m
Solarcix#REAL
Pyke · Support
4 / 15 / 17
45.7% KP
15,347
8.1% share
12,780g
43 CS · 1/m
Red side
DefeatAlex Mercer#1v9
Vladimir · Top
6 / 5 / 10
44.4% KP
31,796
21.8% share
18,101g
317 CS · 7.2/m
mxch1n3#1790
Graves · Jungle
8 / 10 / 14
61.1% KP
31,222
21.4% share
20,218g
317 CS · 7.2/m
loath veiled ire#111
Irelia · Mid
4 / 19 / 4
22.2% KP
16,548
11.4% share
15,461g
308 CS · 7/m
ozzy#rog
Sivir · ADC
12 / 3 / 11
63.9% KP
43,363
29.8% share
22,830g
366 CS · 8.4/m
tospik#gavın
Bard · Support
6 / 9 / 21
75% KP
22,713
15.6% share
13,157g
26 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
