Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 366 days ago
3 / 6 / 27
K / D / A
83.3%
Kill participation
307.2
Damage / min
10,664g
363.8 gold / min
54
28 placed · 5 cleared
16
0.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEloha#111
Ambessa · Top
5 / 3 / 6
47.8% KP
27,743
26.9% share
13,067g
238 CS · 8.1/m
kia sama#0843
Qiyana · Jungle
11 / 7 / 3
60.9% KP
36,865
35.7% share
14,836g
204 CS · 7/m
xavi#sekiz
Hwei · Mid
3 / 5 / 7
43.5% KP
16,671
16.2% share
10,413g
178 CS · 6.1/m
creaox#acc1
Kai'Sa · ADC
2 / 11 / 4
26.1% KP
12,673
12.3% share
9,353g
182 CS · 6.2/m
merter#999
Pyke · Support
2 / 10 / 10
52.2% KP
9,167
8.9% share
7,623g
22 CS · 0.8/m
Red side
Victorytsuki akari#7778
Viktor · Top
4 / 3 / 6
27.8% KP
24,098
21.5% share
10,012g
166 CS · 5.7/m
middle anxiety#EU1
Lee Sin · Jungle
7 / 3 / 13
55.6% KP
22,506
20.1% share
12,413g
193 CS · 6.6/m
Sihirdar Adım#TR2
Renekton · Mid
7 / 4 / 5
33.3% KP
19,156
17.1% share
12,662g
211 CS · 7.2/m
asdqwezxc#tr2
Lucian · ADC
15 / 7 / 6
58.3% KP
37,109
33.2% share
15,556g
252 CS · 8.6/m
mxch1n3#1790
Janna · Support
3 / 6 / 27
83.3% KP
9,007
8.1% share
10,664g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
