Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 366 days ago
1 / 4 / 27
K / D / A
70%
Kill participation
323.7
Damage / min
10,481g
333.6 gold / min
74
37 placed · 5 cleared
24
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTörehan aram acc#Aram
Gangplank · Mid
7 / 7 / 6
32.5% KP
38,856
24.1% share
14,484g
201 CS · 6.4/m
M5CS#0407
Evelynn · Jungle
6 / 7 / 8
35% KP
23,811
14.8% share
12,663g
219 CS · 7/m
merter#999
Yasuo · Top
8 / 10 / 17
62.5% KP
39,147
24.3% share
14,996g
201 CS · 6.4/m
creaox#acc1
Kai'Sa · ADC
18 / 4 / 7
62.5% KP
49,380
30.6% share
19,062g
271 CS · 8.6/m
mxch1n3#1790
Janna · Support
1 / 4 / 27
70% KP
10,171
6.3% share
10,481g
24 CS · 0.8/m
Red side
DefeatSkilAtcı#100
K'Sante · Top
11 / 8 / 6
53.1% KP
23,147
18.8% share
12,866g
171 CS · 5.4/m
luciddrxam#xxxx
Talon · Jungle
10 / 9 / 11
65.6% KP
34,184
27.7% share
13,728g
196 CS · 6.2/m
Sihirdar Adım#TR2
Renekton · Mid
3 / 10 / 12
46.9% KP
16,279
13.2% share
10,082g
158 CS · 5/m
mein kopf#0000
Hwei · ADC
4 / 6 / 8
37.5% KP
36,413
29.5% share
12,147g
221 CS · 7/m
joji#XDD
Nami · Support
4 / 7 / 22
81.3% KP
13,279
10.8% share
9,930g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
