Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 363 days ago
1 / 4 / 11
K / D / A
80%
Kill participation
304.8
Damage / min
6,635g
254.2 gold / min
51
25 placed · 6 cleared
16
0.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYui#S0RA
Jayce · Top
7 / 3 / 8
42.9% KP
25,563
23.5% share
11,461g
203 CS · 7.8/m
middle anxiety#EU1
Lee Sin · Jungle
7 / 2 / 12
54.3% KP
16,335
15% share
12,157g
206 CS · 7.9/m
Luante#0000
Kennen · Mid
6 / 3 / 9
42.9% KP
25,293
23.2% share
13,106g
202 CS · 7.7/m
ฬะฑนสษฬษฮฑฐฯฮฑฐ#ฬษฮะศ
Kai'Sa · ADC
10 / 4 / 9
54.3% KP
32,175
29.6% share
12,552g
217 CS · 8.3/m
bisquite#Cagty
Janna · Support
5 / 3 / 18
65.7% KP
9,512
8.7% share
8,740g
16 CS · 0.6/m
Red side
DefeatYaBoKu#SioN
Sion · Top
2 / 10 / 5
46.7% KP
12,824
18.8% share
8,623g
182 CS · 7/m
vizviz#vxz
Bel'Veth · Jungle
1 / 9 / 6
46.7% KP
6,814
10% share
8,452g
149 CS · 5.7/m
codeine tears xy#ص69
Talon · Mid
4 / 7 / 4
53.3% KP
14,588
21.3% share
10,408g
193 CS · 7.4/m
hindsight#171
Zeri · ADC
7 / 5 / 2
60% KP
26,206
38.3% share
13,561g
233 CS · 8.9/m
mxch1n3#1790
Lulu · Support
1 / 4 / 11
80% KP
7,956
11.6% share
6,635g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
