Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 363 days ago
4 / 8 / 18
K / D / A
71%
Kill participation
313.5
Damage / min
9,167g
277.8 gold / min
81
46 placed · 8 cleared
19
0.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJacdawn#TR1
Jayce · Top
11 / 10 / 9
64.5% KP
37,681
27.1% share
14,332g
197 CS · 6/m
H u b r i s#00000
Viego · Jungle
7 / 11 / 9
51.6% KP
25,517
18.3% share
13,835g
197 CS · 6/m
Kaharu#TR1
Malzahar · Mid
6 / 5 / 13
61.3% KP
38,965
28% share
15,401g
259 CS · 7.8/m
zab#TR1
Ashe · ADC
3 / 11 / 16
61.3% KP
26,611
19.1% share
10,784g
157 CS · 4.8/m
mxch1n3#1790
Janna · Support
4 / 8 / 18
71% KP
10,346
7.4% share
9,167g
19 CS · 0.6/m
Red side
Victorymein herz brennt#whrl
Ambessa · Top
8 / 10 / 10
40% KP
23,236
16.8% share
13,448g
180 CS · 5.5/m
kick tireurennu#13xu
Skarner · Jungle
3 / 3 / 25
62.2% KP
14,747
10.7% share
13,157g
184 CS · 5.6/m
Sunless#暗い空
Vladimir · Mid
4 / 6 / 11
33.3% KP
23,946
17.3% share
13,419g
232 CS · 7/m
carnyx#4444
Miss Fortune · ADC
25 / 5 / 10
77.8% KP
54,935
39.7% share
22,627g
224 CS · 6.8/m
bisquite#Cagty
Pantheon · Support
5 / 8 / 17
48.9% KP
21,529
15.6% share
10,769g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
